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Basketball Game Score Calculator

Calculate John Hollinger's Game Score - a single-number summary of a basketball player's statistical performance in one game.

Result

Game Score
21.2

As a rough guide: 10 is an average game, 20 is a great game, 40 is an outstanding, historic performance.

About the Game Score Calculator

The Basketball Game Score calculator computes John Hollinger's Game Score, a single number that summarizes how good or bad a player's individual game was by weighting the full box score line: points, shooting, rebounds, steals, assists, blocks, fouls, and turnovers. It exists for anyone who wants a fast, single-stat read on a performance without digging into advanced plus-minus data.

How It Works

You enter twelve box score inputs: points, field goals made and attempted, free throws made and attempted, offensive and defensive rebounds, steals, assists, blocks, personal fouls, and turnovers. The calculator plugs those into Hollinger's weighted formula, which adds credit for positive production and subtracts for missed shots, fouls, and turnovers, then returns one Game Score number. The tool also notes rough benchmarks: about 10 is an average game, 20 is a great game, and 40 is a historically outstanding one.

Game Score = PTS + 0.4 x FGM - 0.7 x FGA - 0.4 x (FTA - FTM) + 0.7 x ORB + 0.3 x DRB + STL + 0.7 x AST + 0.7 x BLK - 0.4 x PF - TOV

Formula & Methodology

Each made field goal adds a small bonus beyond the points already counted (0.4 per FGM), while each attempt, whether it went in or not, subtracts 0.7, so a player who scores efficiently on fewer attempts rates higher than a high-volume, low-percentage scorer with the same point total. Missed free throws cost 0.4 apiece. Offensive rebounds are weighted higher than defensive ones (0.7 vs 0.3) because second-chance possessions are considered more valuable, and steals, assists, and blocks each add credit while personal fouls and turnovers subtract.

Examples

Balanced Starter

24 points on 9-of-18 shooting, 4-of-5 free throws, 2 offensive and 5 defensive rebounds, 2 steals, 6 assists, 1 block, 3 fouls, and 2 turnovers works out to a Game Score around 22.7, a clearly above-average performance.

Inefficient Volume Game

A player who scores 20 points but needs 22 field goal attempts (8 makes), with few other contributions, sees the 0.7-per-attempt penalty eat into the total, landing Game Score well below what the raw point total alone would suggest.

Advantages

  • Converts a full box score line into one comparable number in seconds.
  • Penalizes empty-volume scoring (many shots, low efficiency) rather than rewarding points alone.
  • Useful shorthand for ranking or discussing single-game performances without needing tracking data.

Common Mistakes

  • Treating Game Score as directly comparable across different eras or paces, when it is not adjusted for possessions.
  • Assuming a high point total automatically means a high Game Score, ignoring the field goal attempt penalty.
  • Using a single game's Game Score to make broad claims about a player's season-long value, which it was never designed to measure.

Edge Cases to Watch For

  • Because FGA carries a penalty and FGM only a small bonus, a low-percentage, high-volume scoring line can produce a modest or even negative Game Score despite a high point total.
  • The formula does not adjust for pace, minutes played, or opponent strength, so it measures one game's box score line, not a per-minute or per-possession rate.
  • Negative Game Scores are possible and simply reflect a rough statistical night, not a calculation error.

Common Use Cases

  • Fans and writers summarizing a standout or forgettable individual performance after a game.
  • Fantasy basketball players comparing similar box score lines quickly.
  • Coaches or analysts doing a quick post-game efficiency check before deeper film study.
Written & fact-checked by the Calculateus TeamLast updated August 5, 2026How we verify our formulas

Frequently asked questions

What is Game Score?

Developed by basketball analyst John Hollinger, Game Score is a simplified version of his more complex PER (Player Efficiency Rating) formula, designed to give a quick single-number sense of how good a player's individual game was, weighting positive stats (points, rebounds, assists, steals, blocks) against negative ones (missed shots, turnovers, fouls).

Conclusion

Game Score is a fast, if rough, way to boil a box score down to a single efficiency-aware number. It rewards efficient production and penalizes wasted possessions, making it more informative than points alone for judging one game.